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Giordano Cabral

IF793 (Projeto e Implementação de Jogos 2D, Ciência da Computação); IN1184 (pós-graduação, 2015.2); CIN0054 (Jogos Digitais, grade nova da Engenharia da Computação) · Undergraduate, CIn/UFPE · 2015.2 – 2018.2 (with Geber Ramalho) and 2020.2

Jogos Digitais

Game design and implementation, co-taught with Geber Ramalho (2015.2 to 2018.2) and offered in 2020.2.

An empty classroom at the end of the day: rows of chairs, a blank board, a louvered window; one red chair turned to face the others.

01 · Teaching

The course

An undergraduate course at CIn/UFPE centered on the development of a game by each team. Giordano Cabral taught it with Geber Ramalho from 2015.2 to 2018.2, under the code IF793, and again in 2020.2, in a remote format. In August 2018 CIn held the first UFPE Game Jam (48 hours, 50 participants selected for complementary profiles, mentors from the Center), attended by Geber Ramalho and Giordano Cabral with Kiev Gama (CIn portal, 07/17/2018).

02 · Teaching

Semesters

Six editions: 2015.2, 2016.2, 2017.2, 2018.1 and 2018.2, with Geber Ramalho; and 2020.2, with no co-instructor and remote.

03 · Teaching

What students do

Each team writes the Game Design Document, shows the game running at the end of the semester, and goes through an internal 360 evaluation, in which the members themselves record each other's contribution. In 2020.2 the class started with the Unity Learn tutorials, with weekly goals checked in class, then game design and procedural content generation, and per team: game concept with persona and inspiration cards, a five-minute presentation, wireframes of the main screens, and an eight-week roadmap to delivery.

Student work4 submissions · 2020.2

BCG

Jogos Digitais 2020.2

A Unity game using a mobile phone as a controller via AirConsole: buttons light up on the phone and the player reacts.

Candy Cannibal

Jogos Digitais 2020.2

A game controlled by mobile phone, with loading, options and high-score screens, planned over eight weeks leading up to final submission.

No Magical Cats

Jogos Digitais 2020.2

A casual game designed for people who enjoy cat videos, with wireframes and a roadmap.

Run, Mummy, Run!

Jogos Digitais 2020.2

Alexandre Fonseca, Caio Fazio, Daniel Cauas, Fúlvia Lima, José Henrique Brandão, Rebeca Silva

A game by Team Oracle, planned with personas, wireframes and a weekly roadmap (movement mechanics, art concept, controls).

04 · Teaching

Course offerings

2015.2 · 2D Games (IF793), with Geber Ramalho

  • Beat 'em Mall — published at https://www.cin.ufpe.br/~ghao/projeto-jogos, code at https://github.com/foolOnTheHill/game-project. Team: George Oliveira, Lucas, Natanael, Rafael, Márcio.
  • BuGame — GDD by Chrystian José Soares da Silva and Carlos Henrique Victor Santos.
  • Jellyfish Saga — Rodrigo Tenório's group.

2017.2 · Jogos Digitais, with Geber Ramalho

Ten GDDs presented over three days beginning November 30, 2017:

  • Zoombie2Die (Allan Araújo and team), Ayeland (Bruno Tavares), PongWars (Hilton and Pedro), Firescape (João Pedro), EternalTree (João Ricardo), O Fim da Picada (Juliana Gomes, Amanda Rodrigues, Maíra Santana, Cecília Cordeiro, Valter Barbosa, Rodrigo Gomes, Bárbara Gabrielle, David Ribeiro), Lampião: A Carreira (Claudia Leticia Ferraz Dutra and team), Alchemy Dash (Newton Leal Barbosa and team), and the GDDs by Édipo Andersen, Hoi Yan, Renato Deyvson and Alexsandro Serafim.

2018.1 · Jogos Digitais, with Geber Ramalho

360 evaluation of the teams in July 2018.

News article on the CIn portal about the 2018 UFPE Game Jam
News article on the CIn portal about the 2018 UFPE Game Jam

2018.2 · 2D Games (IF793), with Geber Ramalho

Final project on November 27, 2018.

  • Timber — Pedro Henrique Lopes da Silva's group.
  • Heist Gone Wrong — Daniel Filgueira Bezerra's group.

2020.2 · Jogos Digitais, remote (May to August 2021)

Final submission on August 24, 2021.

  • Run, Mummy, Run! — a cooperative puzzle game set in Ancient Egypt: mummies escaping from a collapsing pyramid. Team Eleven: Oracle. Team: Alexandre Fonseca, Caio Fazio, Daniel Cauas, Fúlvia Lima, José Henrique Brandão, Rebeca Silva.
  • Persona Card Game — Azeb Games; a game concept based on a persona and cards.
  • No Magical Cats — Trivial Studios.
  • Candy Cannibal — an eight-week roadmap leading up to submission.
  • BCG — a game concept with personas and hand-drawn wireframes.
  • YourTurn — game concept with procedural content generation.
  • Apreciadores de Casos de Família — wireframes and roadmap.
  • Design da Ideia — a competitive game among friends, inspired by Mario Party, WAR and Counter-Strike.
  • Grupo de Gaymes and G1: Processo Criativo — game concepts with a persona and cards.
In Magical Cats, by Trivial Studios (2020.2)
In Magical Cats, by Trivial Studios (2020.2)
Persona Card Game, Azeb Games (2020.2)
Persona Card Game, Azeb Games (2020.2)
BCG (2020.2)
BCG (2020.2)
Run, Mummy, Run!, by Team Eleven: Oracle (2020.2)
Run, Mummy, Run!, by Team Eleven: Oracle (2020.2)
Design da Ideia (2020.2)
Design da Ideia (2020.2)
Wireframes and roadmap by Apreciadores de Casos de Família (2020.2)
Wireframes and roadmap by Apreciadores de Casos de Família (2020.2)
Hand-drawn wireframes for a couch game (2020.2)
Hand-drawn wireframes for a couch game (2020.2)
YourTurn persona (2020.2)
YourTurn persona (2020.2)

Teaching

Materials and links

Frequently asked questions

What is Jogos Digitais (IF793 (2D Game Design and Implementation) · IN1184 (graduate))?

Game design and implementation, co-taught with Geber Ramalho (2015.2 to 2018.2) and offered in 2020.2.

When was Jogos Digitais offered?

1 class, in 2020.2.

Where can I find the materials for Jogos Digitais?

In Primeira UFPE Game Jam (CIn portal, 2018).