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Giordano Cabral

short-term course · Teacher training · 2016 – 2019

ProfLab: Game Design Thinking for Educators

May 2016 workshop on games and education, part of the ProfLab creative training series (2017–2019: Game Design Thinking for educators).

An empty classroom at the end of the day: rows of chairs, a blank board, a louvered window; one red chair turned to face the others.

01 · Teaching

Overview

ProfLab is a program of creative training courses for teachers, created in Recife. Giordano Cabral was one of the program's educators between 2017 and 2019, in the Game Design Thinking course, with the educator and game designer Yvonne Carvalho. Offerings: Gamification in Education (2017), ProfLab: Game Design Thinking (2018), ProfLab (Teacher Training) (2019) and Game Design Thinking for Educators (2019). Pages: souproflab.com.br, Level UP! and Giordano Cabral's page in the program, dated 15/12/2016.

02 · Teaching

Where it was taught

May 2016, class "ProfLab Games and Education"; February 2018, SENAC pedagogical week; November 3, 2018, at Nauta, in Brasília.

03 · Teaching

What participants do

Teams of up to six people create in class a game that the whole class can play, that lasts at most five minutes and is fun (immersion, ideation, selection, presentation), and then the class plays the games created. The conceptual part comes after the experience: the elements that appear in the games, extrinsic and intrinsic motivation, the Werbach and Hunter pyramid. The readings: A Theory of Fun for Game Design, the "Fourteen Forms of Fun", Oracle's gamification material on UX, Jane McGonigal's talk and Games for Change. The material closes with Yvonne Carvalho's account of getting a History class to play Travian for two months until a student realized on their own: "we are Rome, aren't we?".

Workshop material cover
Workshop material cover
Games and education, the workshop opening
Games and education, the workshop opening
The central activity: creating a game as a team
The central activity: creating a game as a team
Elements of gamification
Elements of gamification
Werbach and Hunter pyramid
Werbach and Hunter pyramid

Frequently asked questions

What is ProfLab: Game Design Thinking for Educators?

May 2016 workshop on games and education, part of the ProfLab creative training series (2017–2019: Game Design Thinking for educators).

When was ProfLab: Game Design Thinking for Educators offered?

1 class, since 2016.